CUBIT User's Manual
ReportTitlePage
Introduction
Environment Control
Geometry
Geometry
model definitions
geom creation
transforms
booleans
decomposition
cleanup and defeaturing
Geometry Cleanup and Defeaturing
healing
Analyzing Geometry
Auto Healing
Healing
Healing Attributes
Spline Removal
What if Healing is Unsuccessful?
tweaking geometry
removing geometric features
auto clean
reduce
Debugging Geometry
Finding Surface Overlap
Geometry Accuracy
Regularizing Geometry
Stitching Sheet Bodies
Trimming and Extending Curves
Validating Geometry
Blunt Tangency
imprint merge
virtual geometry
groups
attributes
metadata
import
export
Geometry Deletion
Geometry Orientation
Entity Measurement
Mesh Generation
Finite Element Model
Boundary Layer Meshing
Step-by-Step Tutorials
ITEM
Appendix
Credits
Quick Reference
|