CUBIT User's Manual
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Introduction
Environment Control
Geometry
Mesh Generation
Finite Element Model
Boundary Layer Meshing
Step-by-Step Tutorials
ITEM
    Immersive Topology Environment for Meshing (ITEM)
    How to Use the ITEM Wizard
    Setting Up the Finite Element Model
    Defining the Geometric Model
    Generating a Mesh in ITEM
    Validating the Mesh in ITEM
    clean up
       Recognizing Nearly Sweepable Regions
       Blend Surfaces
       Clean Up the Geometry
       Resolving Problems with Conformal Assemblies
       Contact Surfaces
       Geometry Decomposition
       Forced Sweepability
       Bad geometry representation
       Determining an Appropriate Merge Tolerance
       Building a Sweepable Topology
       Small details in the model
       Determining the Small Feature Size
Appendix
Credits
Quick Reference