CUBIT User's Manual
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Introduction
Environment Control
Geometry
Mesh Generation
Finite Element Model
Boundary Layer Meshing
Step-by-Step Tutorials
ITEM
Immersive Topology Environment for Meshing (ITEM)
How to Use the ITEM Wizard
Setting Up the Finite Element Model
Defining the Geometric Model
Generating a Mesh in ITEM
Validating the Mesh in ITEM
clean up
Recognizing Nearly Sweepable Regions
Blend Surfaces
Clean Up the Geometry
Resolving Problems with Conformal Assemblies
Contact Surfaces
Geometry Decomposition
Forced Sweepability
Bad geometry representation
Determining an Appropriate Merge Tolerance
Building a Sweepable Topology
Small details in the model
Determining the Small Feature Size
Appendix
Credits
Quick Reference
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