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Surface () |
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Surface (const Surface &other) |
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Surface (CubitEntity *entity_ptr) |
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~Surface () |
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double |
area () |
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Get area of the Surface.
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std::array< double, 3 > |
closest_point_along_vector (std::array< double, 3 > location, std::array< double, 3 > along_vector) |
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Get the nearest point on the Surface to point specified along the specified vector.
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std::array< double, 3 > |
closest_point_trimmed (CubitInterface::Loc location) |
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Get the nearest point on the Surface to point specified.
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std::array< double, 3 > |
closest_point_trimmed (std::array< double, 3 > location) |
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Get the nearest point on the Surface to point specified.
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std::array< double, 4 > |
color () |
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Get the color of the surface.
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std::array< double, 2 > |
get_param_range_U () |
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Get range of u for the Surface.
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std::array< double, 2 > |
get_param_range_V () |
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Get range of v for the Surface.
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bool |
is_cylindrical () |
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Get whether the Surface is cylindrical or not.
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bool |
is_planar () |
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Get whether the Surface is planar or not.
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std::array< double, 3 > |
normal_at (std::array< double, 3 > location) |
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Get the normal at a particular point on the Surface.
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std::vector< std::vector< Curve > > |
ordered_loops () |
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Get the ordered loops of the Surface.
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int |
point_containment (std::array< double, 3 > point_in) |
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Get whether a point is on or off of the Surface.
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std::array< double, 3 > |
position_from_u_v (double u, double v) |
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Get the Cartesian coordinates from the uv coordinates on the Surface.
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std::array< double, 2 > |
principal_curvatures (std::array< double, 3 > point) |
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Get the principal curvatures of the Surface.
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void |
set_color (std::array< double, 4 > value) |
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Set the color of the surface.
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std::array< double, 2 > |
u_v_from_position (std::array< double, 3 > location) |
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Get the uv coordinates from the supplied Cartesian coordinates on the Surface.
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std::vector< Body > |
bodies () |
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Get the bodies in the GeomEntity.
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std::vector< Curve > |
curves () |
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Get the curves in the GeomEntity.
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int |
dimension () |
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Get the dimensions of the GeomEntity.
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std::string |
entity_name () |
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Return the first name of the GeomEntity.
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void |
entity_name (std::string name) |
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Assign a name to the GeomEntity.
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std::vector< std::string > |
entity_names () |
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Return the all the names of the GeomEntity.
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bool |
is_meshed () |
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Return the current mesh state of the GeomEntity.
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int |
is_transparent () |
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Get the tranparency state of the Entity.
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void |
is_transparent (int transparency_flag) |
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Set the tranparency state of the Entity.
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int |
is_visible () |
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Get the visibility state of the Entity.
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void |
is_visible (bool visibility_flag) |
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Set the visibility state of the Entity.
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void |
mesh () |
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Mesh the GeomEntity.
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int |
num_names () |
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Return the number of names for the GeomEntity.
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void |
remove_entity_name (std::string name) |
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Remove a specific name from the list of names assigned to the GeomEntity.
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void |
remove_entity_names () |
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Remove all the names assigned to the GeomEntity.
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void |
remove_mesh () |
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Removes the mesh on the GeomEntity.
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void |
set_entity_name (std::string name) |
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Assign a name to the GeomEntity.
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void |
set_transparent (int transparency_flag) |
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Set the tranparency state of the Entity.
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void |
set_visible (bool visibility_flag) |
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Set the visibility state of the Entity.
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void |
smooth () |
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Smooths the mesh on the GeomEntity.
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std::vector< Surface > |
surfaces () |
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Get the surfaces in the GeomEntity.
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std::vector< Vertex > |
vertices () |
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Get the vertices in the GeomEntity.
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std::vector< Volume > |
volumes () |
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Get the volumes in the GeomEntity.
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Entity () |
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Entity (CubitEntity *entity_ptr) |
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Entity (Entity const ©_from) |
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~Entity () |
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std::array< double, 6 > |
bounding_box () |
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Get the bounding box of the Entity.
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std::array< double, 3 > |
center_point () |
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Get the center point of the Entity.
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void |
destroy_cubit_entity () |
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CubitEntity * |
entity_ptr () |
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int |
id () |
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Get the id of the Entity.
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Entity & |
operator= (const Entity &rhs) |
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Defines a surface object that mostly parallels Cubit's RefFace class.