GUI Basic Tutorial Step 10

Step 10: Defining Boundary Conditions

Let us assume that we need to define one material type for the entire mesh, and a single node-based boundary condition on all surfaces. This is accomplished by identifying an Element Block and a Nodeset, respectively; the id numbers assigned to these entities are assigned by the user, usually by some convention meaningful to the analysis to be done. The element block and nodeset are identified from the Materials and Properties button on the control panel.

Create a nodeset by following the steps below