Web Cutting
The term "web cutting" refers to the act of cutting an
existing body or bodies, referred to as the "blank", into two or
more pieces through the use of some form of cutting tool, or
"tool". The two primary types of cutting tools available in CUBIT
are surfaces (either pre-existing surfaces in the model or
infinite or semi-infinite surfaces defined for web cutting), or
pre-existing bodies.
The various forms of the web cut command can be classified by
the type of tool used for cutting. These forms are described
below, starting with the simplest type of tool and progressing to
more complex types.
General Notes
The primary purpose of web cutting is to make an existing
model meshable with the hex meshing algorithms available in
CUBIT. While web cutting can also be used to build the initial
geometric model, the implementation and command interface to web
cutting have been designed to serve its primary purpose. Several
important things to remember about web cutting are as
follows:
- The geometric model should be checked for integrity (using
imprinting and merging) before starting the decomposition
process. This makes the checking process easier, since there
are fewer bodies and surfaces to check. Once the model passes
that initial integrity check, it is rare that decompositions
using web cut will result in a model that does not also pass
the same checks.
- The use of the Imprint option can in cases save execution
time, since it limits the scope of the imprint operations and
thereby works faster. The alternative is performing and Imprint
All on the pieces of the model after all decompositions have
been completed; this operation has been made much faster in
more current releases of CUBIT, but will still take a
noticeable amount of time for complicated models.
- While the web cut commands make it very simple to cut your
model into very many pieces, we recommend that the user
restrict the decomposition they perform to only that necessary
for meshability or for obtaining an acceptable mesh. Having
more volumes in the model may simplify individual volumes, but
may not always result in a higher quality mesh; it will always
increase the run time and complexity of the meshing task.
- When the web cut command is executed the associated
geometry will be regularized.
This behavior can be changed, see geometry booleans.
- Web cutting volumes will automatically separate parent
bodies as well. This behavior can also be changed, see
Separating
Multi-Volume Bodies.
- If a geometric entity got split after the webcut operation,
then the notesets/sidesets/blocks applied on that initial
geometric entity will be carried over to the split
entities.
The
Decomposition Tutorials and the Power
Tools Tutorial contain some examples that demonstrate the use
of web cutting operations.