Property Editor
The Property Editor is a window that lists properties about
the current
entity selection. Some of the properties, like CUBIT ID,
entity type, or geometry engine, are listed for reference only.
Other attributes, like name, or mesh intervals, color, mesh
scheme, or smooth scheme can be edited from the window. The
Property Editor is located on the left panel in the GUI. The
highlighted entity/entities in the graphics window are listed in
the property editor window. The Property Editor also lists
information about selected mesh entities, boundary conditions,
and assemblies. Selecting an object from the Tree View will also
open the object in the property editor.

Figure 1. Property
Editor Window
The row of buttons on
the top of the editor are shortcuts to common commands. These
include:
>
 |
Meshes the selected entity/entities at
their current interval and scheme settings |
 |
Smooth selected entity using the current smoothing
scheme |
 |
Preview mesh intervals on selected entity |
 |
Delete mesh on specified entity (do not propagate to
lower order entities) |
 |
Reset entity to default settings and delete mesh |
 |
Calculates volumes and surface areas |
 |
Delete current entity |
Editing Entity Attributes from the Property Editor
The Property Editor provides a convenient way to change
attributes on entities. . Some of the fields cannot be changed,
some can be edited from an input field, and others are edited by
selecting from a list, or by opening the corresponding window
from the Control Panel.
If multiple entities are selected, the attributes that are
similar to both entities will be shown. Changing an attribute
from the property editor will change that attribute on both
entities. If multiple entities are selected the total volume,
surface area, and length of all entities will be shown.
Below is a summary of properties listed for each attribute
type.
General Attributes
-
Entity
ID - CUBIT ID for geometry or boundary condition
element
- Entity Type -
Geometric type such as Volume, Surface, Curve, Vertex
-
Name
- Name by which the entity can be referred to from within
CUBIT instead of using its ID. The entity name can be edited
from this window.
-
Color
- Opens a dialog box with available colors. A color name can
also be input directly into the text field. See Appendix for a list
of available colors.
Geometry Attributes
-
Is Merged - Returns "Yes" if this entity
is merged
-
Is Virtual - Returns "Yes" if this
entity is a virtual
entity
- Location -
Returns the location of specified vertex.
-
Geometry Engine - ACIS or Mesh-Based Geometry
- Volume - The
volume of the specified body
- Surface Area -
Surface area of selected surface
- Analytic Type -
Returns the analytic type of entity (such as cone, sphere,
etc)
- Length - Length
of selected curve
Meshing Attributes
-
Is Meshed - Returns "Yes" if the entity
is already meshed
-
Number
of Elements - Similar to "List Totals" command
-
Requested Intervals - Number of requested mesh
intervals on element. This can be edited from this window. The
number must be an integer
-
Requested Size - Requestd interval size for
element. Clicking on box will open the interval specification
panel on the control panel. The interval size can also be
entered manually in the text box.
- Meshed Volume -
The meshed volume may be slightly different than the actual
element volume due to the mesh approximation on curved
surfaces.
- Meshed Area -
The meshed area may be slightly different than the actual
surface area due to mesh approximation on curved edges.
- Length of Meshed Edges - Combined total of mesh edge
lengths on curve
-
Mesh Scheme - The mesh scheme for this entity.
This can be changed from the property editor by selecting
from the drop-down list.
-
Smooth Scheme - The smooth scheme for
this entity. This can be changed from the property editor by
selecting from the drop-down list.
-
ID - Boundary condition ID. This is an arbitrary
user-defined ID that is exported with the finite element
model. This value can be edited from the property editor
-
Name - A user-defined name that is
included in the metadata
for that object. This value can be edited from the property
editor.
-
Description - A user-defined description
that is included in the metadata
for that object. This value can be edited from the property
editor.
-
Color - Opens a dialog box with
available colors. A color name can also be input directly
into the text field. See Appendix for a list
of available colors.
-
Element Type - The finite element type
for this block, nodeset, or sideset.
-
Element
Count - The total number of elements for this
block or sideset
-
Node
Count - Total number of nodes (available for
nodesets only)
-
Attribute Count and Attributes- The
attributes represent material specification data that is
associated with the element block. These values can be
changed in the property editor. You can specify up to 10
attributes per block.