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The copy command copies an existing entity to
a new entity without modifying the existing entity. A copy can be made
of several entities at once, and the resulting new entities can be translated
or rotated at the same time. The commands for copying entities are:
{Body|Volume|Surface|Curve}
<range> Copy [move {x|y|z} <distance>] [nomesh]
{Body|Volume|Surface|Curve}
<range> Copy [move <direction> [distance]] [nomesh]
{Body|Volume|Surface|Curve}
<range> Copy [Reflect {x|y|z}] [nomesh]
{Body|Volume|Surface|Curve}
<range> Copy [Reflect <x> <y> <z>] [nomesh]
{Body|Volume|Surface|Curve}
<range> Copy [Rotate <angle> About {x|y|z}] [nomesh]
{Body|Volume|Surface|Curve}
<id_range> Copy [Rotate <angle> About <x> <y>
<z>] [nomesh]
{Body|Volume|Surface|Curve}
<range> Copy
[Scale <scale> | x <val> y <val> z <val>] [nomesh]
If the copy command is used to generate new entities, a copy of the original
mesh generated in the original entity will also be copied directly onto
the new entity unless the nomesh option is used.
This is currently limited to copies that do not
interact with adjacent geometry through non-manifold
topology. For details on mesh copies,
see Duplicating
a Mesh.
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