Adjusting
Orientation
By default, a surface
is oriented so that its normal points OUT of the volume of which it is
a part. For
a merged surface (a surface which belongs to more than one volume) or
a free surface (a surface that belongs to no volume, also known as a sheet
body), the orientation of the surface is arbitrary. The
orientation of a surface influences the orientation of any elements created
on that surface. All
surface elements have the same orientation as the surface on which they
are created. The following commands are available to adjust the normal-direction
for a surface:
Surface <id_range>
Normal Opposite
Surface <id_range>
Normal Volume <id>
The orientation of
a surface can be flipped from its current orientation by using the "Opposite"
keyword. The
orientation of a merged surface can be set to point OUT of a specific
volume by specifying that volume in the "Volume" keyword.
The following commands are available
to adjust the tangent direction of a curve:
Curve <id_range>
Tangent Opposite
Curve <id_range>
Tangent {Forward|Reverse} Surface <id>
Curve <id_range>
Tangent {Start|End} Vertex <id>
The first command reverses the tangent direction
of the curve. The second command sets the tangent direction such that
it is used by a specific surface with a specified sense. The third command
sets the tangent direction of the curve such that the curve starts or
ends with the specified vertex. For the latter two forms of the command,
the curve must be adjacent to the specified surface or vertex. |