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Merging |
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The steps of the geometry merging algorithm used in CUBIT are outlined below:
Thus, in order for two entities to merge, the entities must correspond geometrically and topologically, and if both are meshed must have topologically equivalent meshes. The geometric correspondence usually comes from constructing the model that way. The topological correspondence can come from that process as well, but also can be accomplished in CUBIT using Imprinting. If both entities are meshed,
they can only be merged if the meshes are There are several options for merging geometry in CUBIT. Merge geometry automaticallyMerge All [Group|Body|Surface|Curve|Vertex] [group_results] All topological entities in the model or in the specified bodies are examined for geometric and topological correspondence, and are merged if they pass the test. If a specific entity type is specified with the Merge all, only complete entities of that type are merged. For example, if Merge all surface is entered, only vertices which are part of corresponding surfaces being merged; vertices which correspond but which are not part of corresponding surfaces will not be merged. This command can be used to speed up the merging process for large models, but should be used with caution as it can hide problems with the geometry. Test for merging in a specified group of geometryMerge {Group|Body|Surface|Curve|Vertex} <id_range>[With {Group|Body|Surface|Curve|Vertex} <id_range>][group_results] All topological entities in the specified entity list, as well as lower order topology belonging to those entities, are examined for merging. This command can be used to prevent merging of entities which correspond and would otherwise be merged, e.g. slide surfaces. Force merge specified geometry entitiesMerge Vertex <id> with Vertex <id> Force Merge Curve <id> with Curve <id> Force Merge Surface <id> with Surface <id> Force This command results in the specified entities being merged, whether they pass the geometric correspondence test or not. This command should only be used with caution and when merging otherwise fails; instances where this is required should be reported to the CUBIT development team. Preventing geometry from mergingBody <id_range> Merge [On | Off] Volume <id_range> Merge [On | Off] Surface <id_range> Merge [On | Off] Curve <id_range> Merge [On | Off] Vertex <id_range> Merge [On | Off] These commands provide a method for preventing entities from merging. If merging is set to off for an entity, merging commands (e.g. "merge all") will not merge that entity with any other. |
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